| 1 | Chrono Trigger | 1995 | SNES | JRPG | Squaresoft | Squaresoft | JRPG | Single-player | Time travel;party-based;ATB battles |
| 2 | Final Fantasy VI | 1994 | SNES | JRPG | Squaresoft | Squaresoft | JRPG | Single-player | Ensemble cast;ATB;mode-7 world |
| 3 | Final Fantasy VII | 1997 | PlayStation | JRPG | Squaresoft | Sony Computer Entertainment | JRPG | Single-player | 3D cinematics;materia system |
| 4 | Final Fantasy IX | 2000 | PlayStation | JRPG | Squaresoft | Squaresoft | JRPG | Single-player | Job-like classes;classic fantasy tone |
| 5 | Final Fantasy X | 2001 | PlayStation 2 | JRPG | Squaresoft | Square EA | JRPG | Single-player | Turn-based sphere grid;voice acting |
| 6 | EarthBound | 1994 | SNES | JRPG | HAL Laboratory Nintendo | Nintendo | JRPG | Single-player | Modern setting;quirky humor |
| 7 | Dragon Quest III | 1988 | NES | JRPG | Chunsoft | Enix | JRPG | Single-player | Job system;open world for its time |
| 8 | Dragon Quest V | 1992 | SNES | JRPG | Chunsoft | Enix | JRPG | Single-player | Monster recruitment;generational story |
| 9 | Dragon Quest VIII | 2004 | PlayStation 2 | JRPG | Level-5 | Square Enix | JRPG | Single-player | Full 3D world;cel-shaded art |
| 10 | Dragon Quest XI | 2017 | PS4 3DS | JRPG | Square Enix | Square Enix | JRPG | Single-player | Classic turn-based;modern presentation |
| 11 | Baldur’s Gate II: Shadows of Amn | 2000 | PC | Isometric WRPG | BioWare | Black Isle Studios | WRPG | Single-player | Party-based DnD rules;branching quests |
| 12 | Baldur’s Gate 3 | 2023 | PC PS5 | Isometric WRPG | Larian Studios | Larian Studios | WRPG | Single-player & Co-op | Turn-based tactics;cinematic dialogue choices |
| 13 | The Legend of Zelda: Breath of the Wild | 2017 | Nintendo Switch WiiU | Open-world Action RPG | Nintendo EPD | Nintendo | Hybrid | Single-player | Systemic physics;survival elements |
| 14 | The Legend of Zelda: A Link to the Past | 1991 | SNES | Action RPG | Nintendo | Nintendo | Hybrid | Single-player | Overworld dungeons;item progression |
| 15 | Fallout 2 | 1998 | PC | Isometric WRPG | Black Isle Studios | Interplay | WRPG | Single-player | Open-ended quests;dark humor |
| 16 | Fallout: New Vegas | 2010 | PC PS3 Xbox360 | Open-world WRPG | Obsidian Entertainment | Bethesda Softworks | WRPG | Single-player | Choice-heavy;factions;multiple endings |
| 17 | The Elder Scrolls III: Morrowind | 2002 | PC Xbox | Open-world WRPG | Bethesda Game Studios | Bethesda Softworks | WRPG | Single-player | Skill-based progression;open exploration |
| 18 | The Elder Scrolls IV: Oblivion | 2006 | PC Xbox360 PS3 | Open-world WRPG | Bethesda Game Studios | Bethesda Softworks | WRPG | Single-player | Radiant quests;first-person combat |
| 19 | The Elder Scrolls V: Skyrim | 2011 | PC PS3 Xbox360 | Open-world WRPG | Bethesda Game Studios | Bethesda Softworks | WRPG | Single-player | Dragon shouts;mod support;sandbox |
| 20 | Mass Effect | 2007 | Xbox360 | Action WRPG | BioWare | Microsoft Game Studios | WRPG | Single-player | Choice-driven;dialogue wheel;party shooter combat |
| 21 | Mass Effect 2 | 2010 | Xbox360 | Action WRPG | BioWare | Electronic Arts | WRPG | Single-player | Loyalty missions;cinematic storytelling |
| 22 | Mass Effect 3 | 2012 | PC PS3 Xbox360 | Action WRPG | BioWare | Electronic Arts | WRPG | Single-player & Co-op | Galaxy-wide war;co-op horde mode |
| 23 | The Witcher | 2007 | PC | Action WRPG | CD Projekt Red | Atari | WRPG | Single-player | Mature themes;morally gray choices |
| 24 | The Witcher 2: Assassins of Kings | 2011 | PC | Action WRPG | CD Projekt Red | Atari | WRPG | Single-player | Branching chapters;political intrigue |
| 25 | The Witcher 3: Wild Hunt | 2015 | PC PS4 XboxOne | Open-world WRPG | CD Projekt Red | CD Projekt | WRPG | Single-player | Expansive side quests;dynamic world |
| 26 | Dark Souls | 2011 | PS3 Xbox360 | Action RPG Soulslike | FromSoftware | Namco Bandai | Hybrid | Single-player & Online | High difficulty;interconnected world |
| 27 | Dark Souls II | 2014 | PS3 Xbox360 PC | Action RPG Soulslike | FromSoftware | Bandai Namco | Hybrid | Single-player & Online | Build variety;NG plus depth |
| 28 | Dark Souls III | 2016 | PS4 XboxOne PC | Action RPG Soulslike | FromSoftware | Bandai Namco | Hybrid | Single-player & Online | Faster combat;epic bosses |
| 29 | Demon’s Souls | 2009 | PlayStation 3 | Action RPG Soulslike | FromSoftware | Sony Computer Entertainment | Hybrid | Single-player & Online | World tendency;innovative online invasions |
| 30 | Bloodborne | 2015 | PlayStation 4 | Action RPG Soulslike | FromSoftware | Sony Computer Entertainment | Hybrid | Single-player & Online | Aggressive combat;Lovecraftian horror |
| 31 | Elden Ring | 2022 | PC PS4 PS5 Xbox | Open-world Soulslike | FromSoftware | Bandai Namco | Hybrid | Single-player & Online | Open world;mount combat;summons |
| 32 | Sekiro: Shadows Die Twice | 2019 | PC PS4 XboxOne | Action RPG | FromSoftware | Activision | Hybrid | Single-player | Parry-based combat;stealth elements |
| 33 | Diablo | 1996 | PC | Action RPG Blizzard-style | Blizzard North | Blizzard Entertainment | WRPG | Single-player & Online | Random dungeons;loot-driven |
| 34 | Diablo II | 2000 | PC | Action RPG Blizzard-style | Blizzard North | Blizzard Entertainment | WRPG | Single-player & Online | Skill trees;online ladder play |
| 35 | Diablo III | 2012 | PC | Action RPG Blizzard-style | Blizzard Entertainment | Blizzard Entertainment | WRPG | Single-player & Online | Adventure mode;seasons;loot grind |
| 36 | Path of Exile | 2013 | PC | Action RPG | Grinding Gear Games | Grinding Gear Games | WRPG | Online | Free to play;huge skill tree |
| 37 | Divinity: Original Sin | 2014 | PC | Isometric WRPG | Larian Studios | Larian Studios | WRPG | Single-player & Co-op | Turn-based;environmental interactions |
| 38 | Divinity: Original Sin II | 2017 | PC | Isometric WRPG | Larian Studios | Larian Studios | WRPG | Single-player & Co-op | Systemic combat;deep roleplay options |
| 39 | Xenogears | 1998 | PlayStation | JRPG | Squaresoft | Squaresoft | JRPG | Single-player | Mechs;philosophical plot |
| 40 | Xenoblade Chronicles | 2010 | Wii | Action JRPG | Monolith Soft | Nintendo | JRPG | Single-player | Large open areas;real-time combat |
| 41 | Xenoblade Chronicles X | 2015 | Wii U | Action JRPG | Monolith Soft | Nintendo | JRPG | Single-player & Online | Mech exploration;open world |
| 42 | Xenoblade Chronicles 2 | 2017 | Nintendo Switch | Action JRPG | Monolith Soft | Nintendo | JRPG | Single-player | Blade system;anime storytelling |
| 43 | Persona 3 FES | 2007 | PlayStation 2 | JRPG Social sim | Atlus | Atlus | JRPG | Single-player | Daily life sim;dungeon crawling |
| 44 | Persona 4 Golden | 2012 | PlayStation Vita | JRPG Social sim | Atlus | Atlus | JRPG | Single-player | Murder mystery;social links |
| 45 | Persona 5 Royal | 2019 | PS4 | JRPG Social sim | Atlus | Sega | JRPG | Single-player | Stylish UI;palace heists;turn-based combat |
| 46 | Shin Megami Tensei III: Nocturne | 2003 | PlayStation 2 | JRPG Demon fusion | Atlus | Atlus | JRPG | Single-player | Press-turn system;demon recruiting |
| 47 | Shin Megami Tensei V | 2021 | Nintendo Switch | JRPG Demon fusion | Atlus | Nintendo | JRPG | Single-player | Open zones;demon negotiation |
| 48 | Suikoden II | 1998 | PlayStation | JRPG | Konami | Konami | JRPG | Single-player | 108 recruitable characters;war battles |
| 49 | Suikoden | 1995 | PlayStation | JRPG | Konami | Konami | JRPG | Single-player | Castle base building;108 stars |
| 50 | Vagrant Story | 2000 | PlayStation | Action JRPG | Squaresoft | Squaresoft | JRPG | Single-player | Weapon crafting;grid-based targeting |
| 51 | Secret of Mana | 1993 | SNES | Action JRPG | Square | Square | JRPG | Single-player & Co-op | Real-time 3-player combat;ring menu |
| 52 | Seiken Densetsu 3 / Trials of Mana | 1995 | SNES | Action JRPG | Square | Square | JRPG | Single-player | Multiple protagonists;class changes |
| 53 | Final Fantasy XIV: A Realm Reborn | 2013 | PC PS3 | MMORPG | Square Enix | Square Enix | JRPG | MMO | Theme-park MMO;raids;jobs |
| 54 | Mother 3 | 2006 | Game Boy Advance | JRPG | HAL Laboratory Brownie Brown | Nintendo | JRPG | Single-player | Emotional story;rhythm-based combat |
| 55 | Golden Sun | 2001 | Game Boy Advance | JRPG | Camelot Software Planning | Nintendo | JRPG | Single-player | Puzzle dungeons;djinn system |
| 56 | Fire Emblem: Genealogy of the Holy War | 1996 | SNES | Tactical RPG | Intelligent Systems | Nintendo | JRPG | Single-player | Generational cast;large maps |
| 57 | Fire Emblem: Awakening | 2012 | Nintendo 3DS | Tactical RPG | Intelligent Systems | Nintendo | JRPG | Single-player | Permadeath toggle;support system |
| 58 | Fire Emblem: Three Houses | 2019 | Nintendo Switch | Tactical RPG | Intelligent Systems Koei Tecmo | Nintendo | JRPG | Single-player | Academy structure;branching routes |
| 59 | Tactics Ogre: Let Us Cling Together | 1995 | SNES | Tactical RPG | Quest | Quest | JRPG | Single-player | Isometric grid battles;political story |
| 60 | Final Fantasy Tactics | 1997 | PlayStation | Tactical RPG | Squaresoft | Squaresoft | JRPG | Single-player | Job system;tactical grid combat |
| 61 | Dragon’s Dogma: Dark Arisen | 2013 | PS3 Xbox360 | Action RPG | Capcom | Capcom | Hybrid | Single-player | Pawn system;climbable monsters |
| 62 | Kingdom Hearts II | 2005 | PlayStation 2 | Action JRPG | Square Enix | Square Enix | JRPG | Single-player | Disney crossover;real-time combat |
| 63 | Nier: Automata | 2017 | PS4 PC | Action RPG | PlatinumGames | Square Enix | Hybrid | Single-player | Multiple routes;philosophical narrative |
| 64 | Nier Replicant ver.1.22474487139… | 2021 | PS4 XboxOne PC | Action RPG | Toylogic Square Enix | Square Enix | Hybrid | Single-player | Remaster;character-driven story |
| 65 | NieR | 2010 | PS3 Xbox360 | Action RPG | Cavia | Square Enix | Hybrid | Single-player | Genre mashup;emotional storytelling |
| 66 | Star Wars: Knights of the Old Republic | 2003 | Xbox PC | WRPG | BioWare | LucasArts | WRPG | Single-player | Choice-driven;Light Dark alignment |
| 67 | Star Wars: Knights of the Old Republic II – The Sith Lords | 2004 | Xbox | WRPG | Obsidian Entertainment | LucasArts | WRPG | Single-player | Morally complex story;influence system |
| 68 | Star Ocean: The Second Story | 1998 | PlayStation | JRPG | tri-Ace | Enix | JRPG | Single-player | Private actions;multiple endings |
| 69 | Tales of Symphonia | 2003 | GameCube | Action JRPG | Namco Tales Studio | Namco | JRPG | Single-player & Local Co-op | Linear motion battle system |
| 70 | Tales of the Abyss | 2005 | PlayStation 2 | Action JRPG | Namco Tales Studio | Namco | JRPG | Single-player | Free run battles;story focus |
| 71 | Phantasy Star IV: The End of the Millennium | 1993 | Mega Drive | JRPG | Sega | Sega | JRPG | Single-player | Story panels;macro commands |
| 72 | Phantasy Star Online | 2000 | Dreamcast | Online Action RPG | Sonic Team | Sega | Hybrid | Online | Online co-op;instanced quests |
| 73 | Monster Hunter World | 2018 | PS4 XboxOne PC | Action RPG | Capcom | Capcom | Hybrid | Online & Single-player | Hunting large monsters;crafting gear |
| 74 | Monster Hunter Rise | 2021 | Nintendo Switch | Action RPG | Capcom | Capcom | Hybrid | Online & Single-player | Wirebug mobility;co-op hunts |
| 75 | Pokémon Red/Blue | 1996 | Game Boy | Monster-collecting JRPG | Game Freak | Nintendo | JRPG | Single-player & Link Battle | Turn-based battles;trading |
| 76 | Pokémon Gold/Silver | 1999 | Game Boy Color | Monster-collecting JRPG | Game Freak | Nintendo | JRPG | Single-player & Link Battle | Real-time clock;two regions |
| 77 | Pokémon Black/White | 2010 | Nintendo DS | Monster-collecting JRPG | Game Freak | Nintendo | JRPG | Single-player & Link Battle | New region;season system |
| 78 | Pokémon X/Y | 2013 | Nintendo 3DS | Monster-collecting JRPG | Game Freak | Nintendo | JRPG | Single-player & Online | Mega evolution;online features |
| 79 | Pokémon Legends: Arceus | 2022 | Nintendo Switch | Action JRPG | Game Freak | Nintendo | JRPG | Single-player | Open zones;catching focused |
| 80 | Undertale | 2015 | PC | Indie RPG | Toby Fox | Toby Fox | Hybrid | Single-player | Choice matters;bullet-hell battles |
| 81 | Disco Elysium | 2019 | PC | Isometric WRPG | ZA/UM | ZA/UM | WRPG | Single-player | Skill-as-voices;no combat focus |
| 82 | Dragon Age: Origins | 2009 | PC PS3 Xbox360 | Party-based WRPG | BioWare | Electronic Arts | WRPG | Single-player | Origin stories;tactical pause |
| 83 | Dragon Age: Inquisition | 2014 | PC PS3 PS4 Xbox | Open-world WRPG | BioWare | Electronic Arts | WRPG | Single-player | War table;companions |
| 84 | Pillars of Eternity | 2015 | PC | Isometric WRPG | Obsidian Entertainment | Paradox Interactive | WRPG | Single-player | Classic Infinity engine style |
| 85 | Pillars of Eternity II: Deadfire | 2018 | PC | Isometric WRPG | Obsidian Entertainment | Versus Evil | WRPG | Single-player | Ship exploration;open archipelago |
| 86 | Torment: Tides of Numenera | 2017 | PC PS4 XboxOne | Isometric WRPG | inXile Entertainment | Techland Publishing | WRPG | Single-player | Narrative-heavy;Numenera setting |
| 87 | Wasteland 2 | 2014 | PC | Isometric WRPG | inXile Entertainment | Deep Silver | WRPG | Single-player | Post-apocalyptic party tactics |
| 88 | Wasteland 3 | 2020 | PC PS4 XboxOne | Isometric WRPG | inXile Entertainment | Deep Silver | WRPG | Single-player & Co-op | Co-op campaign;choices and consequences |
| 89 | Shadowrun: Dragonfall | 2014 | PC | Tactical WRPG | Harebrained Schemes | Harebrained Schemes | Hybrid | Single-player | Cyberpunk fantasy;turn-based tactics |
| 90 | Shadowrun: Hong Kong | 2015 | PC | Tactical WRPG | Harebrained Schemes | Harebrained Schemes | Hybrid | Single-player | Heist-style runs;dialogue choices |
| 91 | Vampire: The Masquerade – Bloodlines | 2004 | PC | Immersive sim WRPG | Troika Games | Activision | WRPG | Single-player | Vampire clans;urban sandbox |
| 92 | Arcanum: Of Steamworks and Magick Obscura | 2001 | PC | Isometric WRPG | Troika Games | Sierra On-Line | WRPG | Single-player | Steampunk fantasy;open builds |
| 93 | Ultima VII: The Black Gate | 1992 | PC | Open-world WRPG | Origin Systems | Origin Systems | WRPG | Single-player | Living world simulation |
| 94 | Ultima Underworld: The Stygian Abyss | 1992 | PC | First-person dungeon RPG | LookingGlass Technologies | Origin Systems | WRPG | Single-player | Free-look 3D;immersive sim roots |
| 95 | Wizardry VII: Crusaders of the Dark Savant | 1992 | PC | Dungeon crawler | Sir-Tech | Sir-Tech | WRPG | Single-player | Party-based;blobber style |
| 96 | Might and Magic VI: The Mandate of Heaven | 1998 | PC | Dungeon crawler WRPG | New World Computing | 3DO | WRPG | Single-player | Open world;real-time and turn blend |
| 97 | Gothic | 2001 | PC | Open-world WRPG | Piranha Bytes | THQ | WRPG | Single-player | Diegetic UI;reputation-based |
| 98 | Gothic II | 2002 | PC | Open-world WRPG | Piranha Bytes | JoWooD | WRPG | Single-player | Expanded world;faction choices |
| 99 | Risen | 2009 | PC Xbox360 | Action WRPG | Piranha Bytes | Deep Silver | WRPG | Single-player | Small but dense island setting |
| 100 | Kingdom Come: Deliverance | 2018 | PC PS4 XboxOne | Historical WRPG | Warhorse Studios | Deep Silver | WRPG | Single-player | Realistic medieval sim;no magic |
| 101 | Ys VIII: Lacrimosa of Dana | 2016 | PSVita PS4 | Action JRPG | Nihon Falcom | Nihon Falcom | JRPG | Single-player | Fast combat;base building |
| 102 | Ys Origin | 2006 | PC | Action JRPG | Nihon Falcom | Nihon Falcom | JRPG | Single-player | Vertical tower;multiple characters |
| 103 | The Legend of Heroes: Trails in the Sky FC | 2004 | PC | JRPG | Nihon Falcom | Marvelous | Nihon | Single-player | Political worldbuilding;bracer guild |
| 104 | The Legend of Heroes: Trails in the Sky SC | 2006 | PC | JRPG | Nihon Falcom | Marvelous | Nihon | Single-player | Direct sequel;rich NPC dialogue |
| 105 | The Legend of Heroes: Trails of Cold Steel | 2013 | PS3 PSVita | JRPG | Nihon Falcom | Nihon Falcom | JRPG | Single-player | Military academy;link system |
| 106 | The Legend of Heroes: Trails of Cold Steel II | 2014 | PS3 PSVita | JRPG | Nihon Falcom | Nihon Falcom | JRPG | Single-player | Mech battles;continuation story |
| 107 | Planescape: Torment | 1999 | PC | Isometric WRPG | Black Isle Studios | Black Isle Studios | WRPG | Single-player | Story-focused;philosophical themes |
| 108 | The Legend of Zelda: Tears of the Kingdom | 2023 | Nintendo Switch | Open-world Action RPG | Nintendo EPD | Nintendo | Hybrid | Single-player | Construction systems;sky and depths |
| 109 | Fallout | 1997 | PC | Isometric WRPG | Interplay | Interplay | WRPG | Single-player | Post-apocalyptic;turn-based tactical combat |
| 110 | The Legend of Zelda: Ocarina of Time | 1998 | Nintendo 64 | Action RPG | Nintendo EAD | Nintendo | Hybrid | Single-player | 3D targeting;time travel |
| 111 | Secret of Evermore | 1995 | SNES | Action RPG | Squaresoft | Squaresoft | Hybrid | Single-player | Alchemical crafting;dog companion |
| 112 | Lufia II: Rise of the Sinistrals | 1995 | SNES | JRPG | Natsume | Taito | JRPG | Single-player | Puzzle-heavy dungeons;monster capture |
| 113 | Illusion of Gaia | 1993 | SNES | Action RPG | Quintet | Enix | Hybrid | Single-player | Historical fantasy;linear story |
| 114 | Terranigma | 1995 | SNES | Action RPG | Quintet | Enix | Hybrid | Single-player | World restoration;action combat |
| 115 | Grandia | 1997 | Sega Saturn | JRPG | Game Arts | ESP Software | JRPG | Single-player | Unique initiative turn system |
| 116 | Grandia II | 2000 | Dreamcast | JRPG | Game Arts | Ubisoft | JRPG | Single-player | Refined battle system;character drama |
| 117 | Skies of Arcadia | 2000 | Dreamcast | JRPG | Overworks | Sega | JRPG | Single-player | Airship exploration;discovery system |
| 118 | The World Ends with You | 2007 | Nintendo DS | Action JRPG | Jupiter Square Enix | Square Enix | JRPG | Single-player | Touch combat;Shibuya setting |
| 119 | Bravely Default | 2012 | Nintendo 3DS | JRPG | Silicon Studio | Square Enix | JRPG | Single-player | Brave and Default turn system |
| 120 | Bravely Second: End Layer | 2015 | Nintendo 3DS | JRPG | Silicon Studio | Square Enix | JRPG | Single-player | Job system;meta humor |
| 121 | Octopath Traveler | 2018 | Nintendo Switch | JRPG HD-2D | Acquire Square Enix | Square Enix | JRPG | Single-player | Path actions;eight protagonists |
| 122 | Octopath Traveler II | 2023 | Nintendo Switch PS4 PS5 PC | JRPG HD-2D | Acquire Square Enix | Square Enix | JRPG | Single-player | Crossed paths;day night cycles |
| 123 | Live A Live | 1994 | SNES | JRPG anthology | Square | Square | JRPG | Single-player | Multiple eras;different mechanics per chapter |
| 124 | Romancing SaGa 3 | 1995 | SNES | JRPG free-form | Square | Square | JRPG | Single-player | Nonlinear progression;multiple protagonists |
| 125 | SaGa Frontier | 1997 | PlayStation | JRPG free-form | Square | Square | JRPG | Single-player | Seven protagonists;glimmer mechanics |
| 126 | Dragon Quest Builders 2 | 2018 | Nintendo Switch PS4 | Sandbox Action RPG | Square Enix | Square Enix | JRPG | Single-player & Online | Block building;quest-driven |
| 127 | Ni no Kuni: Wrath of the White Witch | 2011 | PS3 | JRPG | Level-5 | Level-5 Namco Bandai | JRPG | Single-player | Ghibli-style art;familiar collection |
| 128 | Ni no Kuni II: Revenant Kingdom | 2018 | PS4 PC | Action JRPG | Level-5 | Bandai Namco | JRPG | Single-player | Kingdom building;skirmish battles |
| 129 | Blue Dragon | 2006 | Xbox360 | JRPG | Mistwalker Artoon | Microsoft Game Studios | JRPG | Single-player | Turn-based;shadow classes |
| 130 | Lost Odyssey | 2007 | Xbox360 | JRPG | Mistwalker Feelplus | Microsoft Game Studios | JRPG | Single-player | Immortal protagonist;short stories |
| 131 | The Last Remnant | 2008 | Xbox360 | JRPG squad-based | Square Enix | Square Enix | JRPG | Single-player | Unit unions;morale system |
| 132 | Chrono Cross | 1999 | PlayStation | JRPG | Square | Square | JRPG | Single-player | Many party members;element grid |
| 133 | Rogue Galaxy | 2005 | PlayStation 2 | Action JRPG | Level-5 | Sony Computer Entertainment | JRPG | Single-player | Seamless battles;space pirate theme |
| 134 | Shadow Hearts: Covenant | 2004 | PlayStation 2 | JRPG | Gameworks Midway | Midway | JRPG | Single-player | Judgment ring;alt history |
| 135 | Digital Devil Saga | 2004 | PlayStation 2 | JRPG | Atlus | Atlus | JRPG | Single-player | Devour mechanic;Press-turn battles |
| 136 | Kingdom Hearts | 2002 | PlayStation 2 | Action JRPG | Square Enix Disney | Square Enix | JRPG | Single-player | Disney worlds;keyblade combat |
| 137 | Drakengard | 2003 | PlayStation 2 | Action RPG | Cavia | Square Enix | Hybrid | Single-player | Dark story;air and ground combat |
| 138 | Ys: The Oath in Felghana | 2005 | PC | Action JRPG | Nihon Falcom | Nihon Falcom | JRPG | Single-player | Refined fast combat;Falcom soundtrack |
| 139 | Atelier Ryza: Ever Darkness & the Secret Hideout | 2019 | PS4 Switch PC | JRPG crafting | Gust | Koei Tecmo | JRPG | Single-player | Alchemy focus;relaxed tone |
| 140 | Atelier Sophie: The Alchemist of the Mysterious Book | 2015 | PS3 PS4 PSVita | JRPG crafting | Gust | Koei Tecmo | JRPG | Single-player | Time management light;alchemy systems |
| 141 | Hyperdimension Neptunia Re;Birth1 | 2013 | PSVita | JRPG parody | Idea Factory Compile Heart | Idea Factory | JRPG | Single-player | Console personifications;turn-based combat |
| 142 | Phantasy Star II | 1989 | Mega Drive | JRPG | Sega | Sega | JRPG | Single-player | Sci-fi setting;party-based |
| 143 | Chrono Trigger (Nintendo DS version) | 2008 | Nintendo DS | JRPG | Square Enix | Square Enix | JRPG | Single-player | Port with extras;dual screen enhancements |
| 144 | Mario & Luigi: Superstar Saga | 2003 | Game Boy Advance | JRPG comedy | AlphaDream | Nintendo | JRPG | Single-player | Bros attacks;timed button presses |
| 145 | Paper Mario: The Thousand-Year Door | 2004 | GameCube | JRPG | Intelligent Systems | Nintendo | JRPG | Single-player | Paper mechanics;audience in battle |
| 146 | Paper Mario | 2000 | Nintendo 64 | JRPG | Intelligent Systems | Nintendo | JRPG | Single-player | Partner system;timed hits |
| 147 | Super Mario RPG: Legend of the Seven Stars | 1996 | SNES | JRPG | Squaresoft Nintendo | Nintendo | JRPG | Single-player | Isometric battles;timed button presses |
| 148 | South Park: The Stick of Truth | 2014 | PS3 Xbox360 PC | JRPG parody | Obsidian Entertainment | Ubisoft | Hybrid | Single-player | TV-show art;turn-based combat |
| 149 | Kingdoms of Amalur: Reckoning | 2012 | PC PS3 Xbox360 | Action WRPG | 38 Studios Big Huge Games | Electronic Arts | WRPG | Single-player | Fluid combat;open world |
| 150 | Fable II | 2008 | Xbox360 | Action WRPG | Lionhead Studios | Microsoft Game Studios | WRPG | Single-player | Moral choices;co-op support |
| 151 | Fable | 2004 | Xbox | Action WRPG | Lionhead Studios | Microsoft Game Studios | WRPG | Single-player | Morphing character appearance |
| 152 | Jade Empire | 2005 | Xbox | Action WRPG | BioWare | Microsoft Game Studios | WRPG | Single-player | Martial arts combat;Chinese fantasy |
| 153 | Neverwinter Nights | 2002 | PC | Isometric WRPG | BioWare | Infogrames Atari | WRPG | Single-player & Online | Toolset;user-made modules |
| 154 | Neverwinter Nights 2 | 2006 | PC | Isometric WRPG | Obsidian Entertainment | Atari | WRPG | Single-player & Online | Party-based;campaign plus mods |
| 155 | Guild Wars | 2005 | PC | Online RPG | ArenaNet | NCSOFT | WRPG | Online | Skill decks;instanced world |
| 156 | Guild Wars 2 | 2012 | PC | Online RPG | ArenaNet | NCSOFT | WRPG | Online | Dynamic events;no holy trinity |
| 157 | World of Warcraft | 2004 | PC | MMORPG | Blizzard Entertainment | Blizzard Entertainment | WRPG | MMO | Raids;classes;persistent world |
| 158 | Final Fantasy XI | 2002 | PS2 PC | MMORPG | Square Enix | Square Enix | JRPG | MMO | Party-focused leveling;cross-platform MMO |
| 159 | Star Wars: The Old Republic | 2011 | PC | MMORPG | BioWare | Austin Electronic Arts | WRPG | MMO | Story-focused class campaigns |
| 160 | Phantasy Star Online 2 | 2012 | PC | Online Action RPG | Sega | Sega | Hybrid | Online | Combo-based combat;instanced missions |
| 161 | Dragon Quest X | 2012 | Wii | MMORPG | Square Enix | Square Enix | JRPG | MMO | Online Dragon Quest;party play |
| 162 | Pathfinder: Kingmaker | 2018 | PC | Isometric WRPG | Owlcat Games | Deep Silver | WRPG | Single-player | Kingdom management;adapted tabletop rules |
| 163 | Pathfinder: Wrath of the Righteous | 2021 | PC | Isometric WRPG | Owlcat Games | Meta Publishing | WRPG | Single-player | Mythic paths;high-level campaign |
| 164 | Grim Dawn | 2016 | PC | Action RPG | Crate Entertainment | Crate Entertainment | WRPG | Single-player & Online | Dual-class system;loot grind |
| 165 | Titan Quest | 2006 | PC | Action RPG | Iron Lore Entertainment | THQ | WRPG | Single-player & Online | Mythological setting;skill masteries |
| 166 | Torchlight II | 2012 | PC | Action RPG | Runic Games | Runic Games | WRPG | Single-player & Online | Pet system;mod support |
| 167 | Bastion | 2011 | Xbox360 PC | Action RPG | Supergiant Games | Warner Bros Interactive | Hybrid | Single-player | Narrated action;isometric |
| 168 | Transistor | 2014 | PS4 PC | Action RPG | Supergiant Games | Supergiant Games | Hybrid | Single-player | Turn planning;cyberpunk aesthetic |
| 169 | Children of Morta | 2019 | PC PS4 XboxOne Switch | Action Roguelite RPG | Dead Mage | 11 bit studios | Hybrid | Single-player & Co-op | Family of heroes;procedural runs |
| 170 | Hades | 2020 | Switch PC | Action Roguelite RPG | Supergiant Games | Supergiant Games | Hybrid | Single-player | God boons;run-based narrative |
| 171 | Tales of Arise | 2021 | PS4 PS5 XboxSeries PC | Action JRPG | Bandai Namco | Bandai Namco | JRPG | Single-player & Co-op | Link attacks;modern visuals |
| 172 | King’s Field IV | 2001 | PlayStation 2 | First-person dungeon RPG | FromSoftware | FromSoftware | Hybrid | Single-player | Slow methodical combat;labyrinthine levels |
| 173 | Shadow Tower | 1998 | PlayStation | First-person dungeon RPG | FromSoftware | FromSoftware | Hybrid | Single-player | Dark atmosphere;early Souls DNA |
| 174 | Dragon’s Crown | 2013 | PS3 PSVita | Action RPG beat-em-up | Vanillaware | Atlus | Hybrid | Single-player & Co-op | Side-scrolling;loot driven |
| 175 | Odin Sphere | 2007 | PlayStation 2 | Action RPG | Vanillaware | Atlus | Hybrid | Single-player | Hand-painted art;multiple protagonists |
| 176 | Muramasa: The Demon Blade | 2009 | Wii | Action RPG | Vanillaware | Marvelous Entertainment | Hybrid | Single-player | Sidescrolling swordplay;Japanese myth |
| 177 | Salt and Sanctuary | 2016 | PS4 PC | 2D Soulslike RPG | Ska Studios | Ska Studios | Hybrid | Single-player & Co-op | Metroidvania structure;high difficulty |
| 178 | Hollow Knight | 2017 | PC Switch | Metroidvania RPG | Team Cherry | Team Cherry | Hybrid | Single-player | Exploration;charm-based builds |
| 179 | Star Ocean: Till the End of Time | 2003 | PlayStation 2 | Action JRPG | tri-Ace | Square Enix | JRPG | Single-player | Real-time combat;twist-heavy plot |
| 180 | Tales of Vesperia | 2008 | Xbox360 | Action JRPG | Namco Tales Studio | Microsoft Namco Bandai | JRPG | Single-player & Local Co-op | Field map;LMBS battles |
| 181 | Valkyria Chronicles | 2008 | PlayStation 3 | Tactical RPG | SEGA | SEGA | Hybrid | Single-player | BLiTZ system;watercolor art |
| 182 | Valkyrie Profile | 1999 | PlayStation | Action JRPG | tri-Ace | Enix | JRPG | Single-player | Side-scrolling dungeons;combo battles |
| 183 | Radiant Historia | 2010 | Nintendo DS | JRPG time travel | Atlus | Atlus | JRPG | Single-player | Timeline hopping;grid combat |
| 184 | Dragonslayer: The Legend of Heroes | 1989 | PC-8801 | JRPG | Nihon Falcom | Nihon Falcom | JRPG | Single-player | Early entry in Trails lineage |
| 185 | Baldur’s Gate | 1998 | PC | Isometric WRPG | BioWare | Interplay | WRPG | Single-player | Real-time with pause;party DnD |
| 186 | Icewind Dale | 2000 | PC | Isometric WRPG | Black Isle Studios | Interplay | WRPG | Single-player | Combat-focused Infinity engine |
| 187 | Shining Force II | 1993 | Mega Drive | Tactical RPG | Sonic Co Sega | Sega | JRPG | Single-player | Grid battles;exploration between fights |
| 188 | Fire Emblem (GBA) | 2003 | Game Boy Advance | Tactical RPG | Intelligent Systems | Nintendo | JRPG | Single-player | First Western FE;permadeath |
| 189 | Fire Emblem: Path of Radiance | 2005 | GameCube | Tactical RPG | Intelligent Systems | Nintendo | JRPG | Single-player | 3D battles;Laguz units |
| 190 | Parasite Eve | 1998 | PlayStation | Action JRPG | Square | Square | JRPG | Single-player | Modern horror setting;ATB combat |
| 191 | The Elder Scrolls II: Daggerfall | 1996 | PC | Open-world WRPG | Bethesda Softworks | Bethesda Softworks | WRPG | Single-player | Procedural world;skill-based |
| 192 | The Elder Scrolls: Arena | 1994 | PC | Open-world WRPG | Bethesda Softworks | Bethesda Softworks | WRPG | Single-player | First TES;large world |
| 193 | System Shock 2 | 1999 | PC | Immersive sim RPG | Irrational Games LookingGlass | Electronic Arts | Hybrid | Single-player | RPG stats;horror in space |
| 194 | Deus Ex | 2000 | PC | Immersive sim RPG | Ion Storm | Eidos Interactive | Hybrid | Single-player | Multiple paths;cyberpunk conspiracy |
| 195 | Rogue | 1980 | Unix | Roguelike | A.I. Design | Epyx | WRPG | Single-player | Permadeath;procedural dungeons |
| 196 | NetHack | 1987 | PC | Roguelike | NetHack Dev Team | Freeware | WRPG | Single-player | Deep systems;ASCII graphics |
| 197 | Slay the Spire | 2017 | PC | Roguelike deckbuilder | MegaCrit | MegaCrit | Hybrid | Single-player | Card-based builds;procedural runs |
| 198 | Darkest Dungeon | 2016 | PC | Roguelike dungeon RPG | Red Hook Studios | Red Hook Studios | Hybrid | Single-player | Stress system;position-based combat |
| 199 | Genshin Impact | 2020 | PC PS4 Mobile | Action Gacha RPG | miHoYo | miHoYo | Hybrid | Online | Elemental combos;gacha characters |
| 200 | Starfield | 2023 | PC XboxSeries | Open-world WRPG | Bethesda Game Studios | Bethesda Softworks | WRPG | Single-player | Space exploration;ship building |